<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>brac.dev devlog — vantage</title><description>Devlog posts for vantage, newest first.</description><link>https://brac.dev/</link><language>en-us</language><item><title>Vantage phase 2g: volumetric clouds, and the f32 landmine three green gates missed</title><link>https://brac.dev/log/vantage-phase-2g-volumetric-clouds/</link><guid isPermaLink="true">https://brac.dev/log/vantage-phase-2g-volumetric-clouds/</guid><description>The 2.5D cloud shell became a true volumetric raymarch. The story is the review catching an f32 cancellation that made clouds render only at the limb.</description><pubDate>Thu, 23 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 2h: cloud-shaped sun shafts and the shading round the audit rewrote</title><link>https://brac.dev/log/vantage-phase-2h-terminator-and-shading/</link><guid isPermaLink="true">https://brac.dev/log/vantage-phase-2h-terminator-and-shading/</guid><description>Sun-lit limb clouds now emit into the god-ray source, and an audit-before-fix rule disproved the reviewer&apos;s diagnosis and found a 200x units bug instead.</description><pubDate>Thu, 23 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 2: riding the orbit, and the sign flip the textbook hides</title><link>https://brac.dev/log/vantage-orbit-picking-minimap/</link><guid isPermaLink="true">https://brac.dev/log/vantage-orbit-picking-minimap/</guid><description>The ship rides its inclined track with follow-cam, time warp, click-picking and a minimap. Ground track verifies to 1e-13 degrees, after a sign flip.</description><pubDate>Wed, 22 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 1b: a planet from a seed</title><link>https://brac.dev/log/vantage-phase-1b-texture-pipeline/</link><guid isPermaLink="true">https://brac.dev/log/vantage-phase-1b-texture-pipeline/</guid><description>The Earth placeholder is gone. One seed becomes the whole texture set, deterministically, in 11 seconds: continents, biomes, night lights, clouds, regions.</description><pubDate>Wed, 22 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 2b: quality tiers, and the phone that was never going to load it</title><link>https://brac.dev/log/vantage-phase-2b-quality-tiers/</link><guid isPermaLink="true">https://brac.dev/log/vantage-phase-2b-quality-tiers/</guid><description>&apos;Heavy on my phone&apos; turned out to be &apos;cannot load at all&apos;. Three quality tiers, a 2K bake variant, auto-detection, and the desktop path proven byte-identical.</description><pubDate>Wed, 22 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage 2.x: the look-and-feel arc, flat horizons and driving the ship</title><link>https://brac.dev/log/vantage-phase-2x-look-and-feel/</link><guid isPermaLink="true">https://brac.dev/log/vantage-phase-2x-look-and-feel/</guid><description>A polish arc between phases: the low-orbit flat horizon (which meant lowering the ship&apos;s orbit), displaced mountains, and a dev panel for live taste work.</description><pubDate>Wed, 22 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 1: the hero planet, and the god rays that weren&apos;t</title><link>https://brac.dev/log/vantage-hero-planet/</link><guid isPermaLink="true">https://brac.dev/log/vantage-hero-planet/</guid><description>The risk phase: a TSL-shaded planet with terminator, city lights, ocean glint and atmosphere, and a god-rays node that turned out to be the wrong effect.</description><pubDate>Tue, 21 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Vantage phase 0: scaffolding on WebGPURenderer while dodging TypeScript 7</title><link>https://brac.dev/log/vantage-scaffold/</link><guid isPermaLink="true">https://brac.dev/log/vantage-scaffold/</guid><description>The Vite + TS + three r185 scaffold: 240Hz fixed-timestep loop, seeded PRNG, tone-mapped empty scene, and a TypeScript version pin that isn&apos;t optional.</description><pubDate>Tue, 21 Jul 2026 00:00:00 GMT</pubDate></item></channel></rss>